I'll break it down story by story, to give a good idea of my impressions. This Introduction itself by Joyce Carol Oates is highly interesting. I do suggest reading the Introduction first as it gives some very good background information on H. Lovecraft's life and writing style. I don't think it's the best sort of biography you can find if you're interested in that. I'm actually curious and wouldn't mind searching around to see if such a biography exists, but this introduction does give a general idea of his backstory, which adds depth to my enjoyment of his stories.
The first story is "The Outsider. This made reading the story very fun, and I'd say it has a fantasy and horror element to it. The ending is highly predictable, but nevertheless enjoyable, and so it makes sense why this story is placed first in the collection. The second story is "The Music of Erich Zann.
Unusually, however, since moving, he was never able to rediscover it, despite much searching, and it doesn't appear to be found on any map. This is just one of the many aspects of Lovecraft's stories, where inconceivable instances such as this happen quite frequently. But what's intriguing about this book is the curtain found in the old man's room upstairs.
There is so much suspense involved with the viol player and what is occurring outside the window. And then it is revealed, and it completely dumbfounded me. It was not what I expected. Overall, a wonderful story, although since loving the story so much I read it a second time, and I found the second reading to be a tad bit less enjoyable, but it is still good nonetheless.
Honestly I find this story to be a tad more forgettable than most of them. It does have a whole slew of characters, as the narrator introduces almost every member of his crazy family as he does research into his family's ancient dark past. Strangely, we get a taste of H. Lovecraft's slightly racist side, as the narrator's cat is actually named Nigger-Man. Can you believe that? The ending is quite fantastical though, and probably the best part of the story. It reminds me of the episode of Angel when he goes into the other dimension with the spider like creatures that worship Jasmine.
Lovecraft really has a sense of the visual in this story that excites the imagination. The next is "The Shunned House. So, the narrator goes through the town annuls, and he researches about the family who once lived there. So here we get a real sense of the strange history of what happened. I actually found that part the most intriguing, because it felt like I was unraveling a mystery while reading his story.
However, the culmination of what happens with the narrator and his uncle is quite anti-climactic. It seems like it would be this huge exciting thing, but the "monster" disappears like a puff of smoke, which was slightly disappointing. Overall, it is a good story, but I wish the ending could have been a tad bit more exciting. The next story is "The Call of Cthulhu," which is actually my least favorite of all the stories. This one goes on and on in complete tedium. Basically the narrator ties together all these stories, which are supposed to connect through his grand-uncle, but to me they seem so jumbled and unrelated.
Apparently, his grand-uncle was walking to his house, when a "nautical-looking negro" basically a black sailor comes by and pushes his grand-uncle down a hill and killing him.
He was after all published in pulp and mostly self-taught, aspiring to the level of social, scholarly and artistic respect owed to an M. The rest to be revisited piecemeal, in darkest winter, with mulled wine and bundled under goose-down. Lovecraft , George Cotronis. I do suggest reading the Introduction first as it gives some very good background information on H. Like Lovecraft, Poe's work was out of step with the prevailing literary trends of his era.
This whole event is completely ridiculous, and I feel like H. Lovecraft just throws it in to show his dislike towards black people. Either that or he really wanted to write the words "nauticaul-looking negro. I mean sure it's tedious, but where it gets really bad is the part with the mystery derelict found at sea. I don't see the point of this portion of the story at all, and I recommend skipping it if you appreciate any bit of your time. The ending is quite interesting, however, and I love how H. Lovecraft describes the Ancient Ones' island.
Although, I swear, Lovecraft has an obsession with the word Cyclopean. Sure, it's a good word, but he uses it constantly, that I can't help but wish he used something else. Next is "The Colour Out of Space. It takes place in a super small town, and here we get a really good sense of local color. I love it for that, and this is why it's one of my most favorite of his stories, at least of the stories found in this book. It reminds me of that story shown in Creepshow with the meteor that falls on the farm, and eventually turning the man into some sort of moss creature; however, this story is ten times better.
I highly recommend it. There is a board game based on it, and Yog-Sothoth, if you've ever played World of Warcraft you'd know of the boss Yogg Saron that most definitely references it. Anyway, this story is definitely worth reading if you want to read H. The entire story is good all round, but the final few pages are such a letdown. I was hoping for some epic battle, but it seems that H. Lovecraft is good on the suspense but bad on the epicness. Next is "At the Mountains of Madness.
Lovecraft, I've found that this story always comes up for some reason, although I've never heard of it prior to this. On it's own it's a pretty decent story, although it's way too long for what it is. I wish Lovecraft could have kept it shorter, but you take what you can get.
The story takes place in Antarctica where a group of scientists discover a giant mountain with a hidden cavern underneath, where they find these strange plant-like alien creatures. One of the scientists, a biologist, dissects one of the plants, but something goes awry. A huge blizzard sweeps across the camp destroying everything, and so a rescue team comes and guess what they find But guess what happens next!
They forget about the whole thing and decide it would be in their best interest to go exploring these mountains. Okay, maybe the mountains turned them mad, hence the name, but who else thinks that's strangely weird? I mean if I found a body dissected on a table, I would think, personally, that there was some crazy psycho on the loose and it's time to leave. But no, they go exploring until they stumble upon the monster who of course ends up chasing them.
I mean, what else would you expect!? This sucker is a whopping 93 pages, so it's much longer than any of the other stories. It's still worth reading, but I might skim through some of the boring parts next time. Next is "The Shadow Over Innsmouth. I actually couldn't put this story down, and I read it pretty much all the way through. Seriously, it was that good. It's about a guy who comes upon this town where things are mighty weird. And they get mighty weirder as he realizes they're going to try and kill him and sacrifice him to the sea monsters.
So, the narrator is constantly trying to find an escape so he isn't killed, and it's just awesome to read how he does it. This one is probably my absolute favorite of all of them. I didn't see the ending coming at all. I mean I did once the character started referring to what was happening, but the majority of the way through the book I had no idea. So 5 stars to Mr. Lovecraft for his story on Innsmouth. Finally, we have "The Shadow Out of Time. I mean, it's good, overall, but it just leaves you with this sinking, empty feeling, which isn't a really good way to end the book. Personally, I would have liked it to end with Innsmouth, where I was blown away by what happened, and left excited by what happened.
This one, I was like, oh okay, yeah, that makes sense. After all, the end of the story is given away in the first paragraph. I never really understood when authors do that. I mean, yeah I get it, it's about hooking you, and then getting you all suspensed up along the way, but then you're not really surprised by what happens, you know? Anyway, it's a good story, I get why it's last, because it refers to a lot of stories referenced before, so you get a really good idea at this point on Lovecraft's style, which really fleshes out this story; however, I would have much preferred Innsmouth to be the last one, but what can you do!
Anyway, I do recommend reading H.
Lovecraft, but you have to love horror sci-fi. Since I love both, it works for me, but I could see a lot of people not really getting into his stories. However, since so much pop-culture references Lovecraft, I feel that it behooves one to become familiar with his works. I mean, when you start looking and you know what to notice, things reference Lovecraft all the time, whether it's other authors or video games or trading card games.
Also, Lovecraft does a really good job in creating his own Universe and Mythos, which he does so well and successfully. These stories are to horror literature what hops are to beer--strongly floral, ocasionally overpowering adjectives, dear lord, so many adjectives , sometimes adding a ridiculous, ill-tasting, or pompous flourish, but utterly essential to keeping the basic recipe interesting. I read some of these stories while I was traveling in England and quite ill, and I recommend them to those with fevers.
May 28, Phil Overeem rated it really liked it. Damn, those tales were damned! After awhile, they began to resemble each other too closely, but I had been waiting to read "The Call of Cthulhu" for a long while and--the experience I must not speak of. Read it in Paper-back and came in at not counting forward or 'reader's helper' at the end.
I won't go into any details of Lovecraft, or his unfortunate life. All of that is pretty well documented and can be found via a Wikki or Internet search. One thing that should be mentioned however is that he is considered the father of Weird Fiction, with a lot of authors claiming influential ties to his work Tales of H. One thing that should be mentioned however is that he is considered the father of Weird Fiction, with a lot of authors claiming influential ties to his work.
I have wanted to read a collection of his work for some time but had never quiet committed, till now. Thus when perusing I found this edition, which met said criteria, and threw it on the stack to eat up some day. That day was last month. Joyce sums up Lovecraft's life and makes inferences to his writing potential and her own and others experiences with his writing.
Probably can skip unless you have a lot of interest into Lovecraft or really want Joyce's opinion on the matter. In no way does Joyce cover some of the shady attributes of Lovecraft characters, but there is nothing to gain from defaming the dead. The Outsider - First published in Weird Tales in Overall I felt it was a little light on substance, but perfect for a magazine which obviously was the target.
Short and weird enough to hold interest and was probably a great selection for a first story but no real conclusion. The Music of Erich Zann - First published in follow a man who's neighbor plays for a shady crowd and he is determined to see what all of the ruckus is about. Once again, it leads nicely but ended without satisfaction. Longer than the two above, The Rat in the Walls follows a families attempt to restore a lost castle estate and change the shadowy legacy of the place.
This was a nice change from the two previous stories and while it does not add much in terms of long term fulfillment, it was a good read. A house with an unusual stain and clouded history. The whole time I read this story, all I could think of was "that will teach you not to clean next time you spill something. The story that's probably gotten more infamous than it deserves.
The story itself is short, blabbers on with no proper structure and then ends. I get it, Cthulhu is cool and all. He's big and leathery, has tentacles for a face, is infinitely old and will chase you while you dream. It's a terrifying concept and it's grand. Looking at the scope of the mythos he was trying to create I can definitely say that this was an important story, but on its own I was simply not impressed. The story of a small family who witnesses a meteorite strike on their land which subsequently ushers in some unfortunate events for them and the community.
This is one of my favorite stories in this collection. This tale follows the strange events of family named the Whateley's. Wilbur, the newest addition to the family is not normal and matures very quickly and is soon shunned by the town. Wilbur pursues his grandfather's dark arts. I really liked this story. At the Mountains of Madness - Written in , Weird Tales originally declined to publish on the merits of length and wouldn't be published until by Astounding Stories. At the Mountains of Madness follows an Antarctic Expedition in which they find some peculiar things and meet tragedy.
This is my favorite story in the whole collection. Lovecraft had the page count to elaborate and build the overarching mythos put forth in almost all of his tales. The Shadow Over Innsmout - First written in and published in A young man travels to Innsmout with great curiosity in the fields of architecture and antiquarian and the town is fabled with both.
Upon traveling to the town he soon realizes that much of the legends surrounding the town are in fact true and horrifying. Faced with his impending death, he must flee the town. These stories have little or nothing to do with his future writing. Having to do with an imaginary world that exists in and interconnects in people's dreams. Occasionally, all three of these cycles may loosely overlap and interconnect, but unintentionally by the author. All three "cycles" were written in the order previously described. Now, if you want to have a little extra fun with his writing, try reading this: The book is basically a fictitious version of the Necronomicon depicted in HPL's writing.
Complete bullshit, but fun to read. Our library has it and people say it may not just be a work of fiction but a mix of but at the least. Though most people that bought the book returned it saying it tainted or cursed them seriously so they stopped print due to the onset of calamities after its release. True Story not internet regurgitation though i am sure you may find something supporting that perceptive veiwpoint.
Bill Schnobelen knows alot about it. Worth Taking the time to see what he has to say about lovecraft and his associations Many of Lovecraft's stories, especially the better ones, have dates of fictional events and you might be able to find a list of those dates before reading the stories. It has been pointed out, for example, that the fictional dates in "The Dunwich Horror" and "Whisperer in darkness" overlap and that the protagonists of the two stories could have passed each other in the Arkham train station while on their quests.
If you can find the Bloch stories you might want to read them in that order. Another order would be to read the stories in increasing order of quality, saving the best for last. My recommendation is that you read his original works first, then the revisions, then finally any of the other members of his circle s. The reason to do this is to understand how others extended or interpreted his work, rather than mistaking their additions as original HPL. HPL encouraged other writers to adopt elements of his fiction, and he also borrowed from others - with free re-interpretation.
Zeke and if you can do it in an old abandoned sanatarium its even better. Lovecraft showed sympathy to those who adopted Western culture, even to the extent of marrying a Jewish woman whom he viewed as "well assimilated". At the turn of the 20th century, humanity's increased reliance upon science was both opening new worlds and solidifying understanding of ours. Lovecraft portrays this potential for a growing gap of man's understanding of the universe as a potential for horror, most notably in "The Colour Out of Space", where the inability of science to comprehend a contaminated meteorite leads to horror.
In a letter to James F. Morton in , Lovecraft specifically pointed to Einstein 's theory on relativity as throwing the world into chaos and making the cosmos a jest; in a letter to Woodburn Harris in , he speculated that technological comforts risk the collapse of science. Indeed, at a time when men viewed science as limitless and powerful, Lovecraft imagined alternative potential and fearful outcomes. In "The Call of Cthulhu", Lovecraft's characters encounter architecture which is "abnormal, non-Euclidean, and loathsomely redolent of spheres and dimensions apart from ours".
Lovecraft's works are ruled by several distinct pantheons of deities actually aliens worshiped as such by humans who are either indifferent or actively hostile to humanity. Lovecraft's actual philosophy has been termed "cosmic indifference" and this is expressed in his fiction. For instance, in Lovecraft's At the Mountains of Madness it is proposed that humankind was actually created as a slave race by the Old Ones, and that life on Earth as we know it evolved from scientific experiments abandoned by the Elder Things.
Protagonist characters in Lovecraft are usually educated men, citing scientific and rational evidence to support their non-faith. Herbert West—Reanimator reflects on the atheism common in academic circles. In " The Silver Key ", the character Randolph Carter loses the ability to dream and seeks solace in religion, specifically Congregationalism , but does not find it and ultimately loses faith. Lovecraft himself adopted the stance of atheism early in life.
In , he wrote in a letter to Robert E. All I say is that I think it is damned unlikely that anything like a central cosmic will, a spirit world, or an eternal survival of personality exist. They are the most preposterous and unjustified of all the guesses which can be made about the universe, and I am not enough of a hairsplitter to pretend that I don't regard them as arrant and negligible moonshine.
In theory, I am an agnostic , but pending the appearance of radical evidence I must be classed, practically and provisionally, as an atheist.
In , famed magician and escapist Harry Houdini asked Lovecraft to ghostwrite a treatise exploring the topic of superstition. Houdini's unexpected death later that year halted the project, but The Cancer of Superstition was partially completed by Lovecraft along with collaborator C. A previously unknown manuscript of the work was discovered in in a collection owned by a magic shop. The book states "all superstitious beliefs are relics of a common 'prehistoric ignorance' in humans," and goes on to explore various superstitious beliefs in different cultures and times.
Some of Lovecraft's work was inspired by his own nightmares. Lovecraft's most significant literary influence was Edgar Allan Poe. He had a British writing style due to his love of British literature. Like Lovecraft, Poe's work was out of step with the prevailing literary trends of his era. Both authors created distinctive, singular worlds of fantasy and employed archaisms in their writings. This influence can be found in such works as his novella The Shadow over Innsmouth  where Lovecraft references Poe's story " The Imp of the Perverse " by name in Chapter 3, and in his poem "Nemesis", where the " He was influenced by Arthur Machen 's  carefully constructed tales concerning the survival of ancient evil into modern times in an otherwise realistic world and his beliefs in hidden mysteries which lay behind reality.
Lovecraft was also influenced by authors such as Oswald Spengler and Robert W. Lovecraft's discovery of the stories of Lord Dunsany ,  with their pantheon of mighty gods existing in dreamlike outer realms, moved his writing in a new direction, resulting in a series of imitative fantasies in a "Dreamlands" setting.
He declared Blackwood's story " The Willows " to be the single best piece of weird fiction ever written. Another inspiration came from a completely different source: His astronomical telescope is now housed in the rooms of the August Derleth Society. Lovecraft's materialist views led him to espouse his philosophical views through his fiction; these philosophical views came to be called cosmicism. Cosmicism took on a dark tone with his creation of what is today often called the Cthulhu Mythos, a pantheon of alien extra-dimensional deities and horrors which predate humanity, and which are hinted at in eons-old myths and legends.
The term "Cthulhu Mythos" was coined by Lovecraft's correspondent and fellow author, August Derleth, after Lovecraft's death; Lovecraft jocularly referred to his artificial mythology as "Yog-Sothothery". Lovecraft considered himself a man best suited to the early 18th century. His writing style, especially in his many letters, owes much to Augustan British writers of the Enlightenment like Joseph Addison and Jonathan Swift.
Among the books found in his library as evidenced in Lovecraft's Library by S. Lovecraft's style has often been subject to criticism,  yet scholars such as S. Joshi have shown that Lovecraft consciously utilized a variety of literary devices to form a unique style of his own — these include conscious archaism , prose-poetic techniques combined with essay-form techniques, alliteration , anaphora , crescendo , transferred epithet , metaphor , symbolism , and colloquialism. Lovecraft was relatively unknown during his own time. He did, however, correspond regularly with other contemporary writers such as Clark Ashton Smith and August Derleth,  who became good friends of his, even though they never met in person.
This group of writers became known as the "Lovecraft Circle", since their writing freely borrowed elements of Lovecraft's stories, with his encouragement: After Lovecraft's death, the Lovecraft Circle carried on. August Derleth in particular added to and expanded on Lovecraft's vision, not without controversy. While Lovecraft considered his pantheon of alien gods a mere plot device, Derleth created an entire cosmology, complete with a war between the good Elder Gods and the evil Outer Gods , such as Cthulhu and his ilk.
The forces of good were supposed to have won, locking Cthulhu and others up beneath the earth, in the ocean, and so forth. Derleth's Cthulhu Mythos stories went on to associate different gods with the traditional four elements of fire, air, earth and water — an artificial constraint which required rationalizations on Derleth's part as Lovecraft himself never envisioned such a scheme.
Lovecraft's fiction has been grouped into three categories by some critics. While Lovecraft did not refer to these categories himself, he did once write: Lovecraft's writing, particularly the so-called Cthulhu Mythos, has influenced fiction authors including modern horror and fantasy writers. Kiernan , William S. Burroughs , and Neil Gaiman , have cited Lovecraft as one of their primary influences.
Beyond direct adaptation, Lovecraft and his stories have had a profound impact on popular culture. Some influence was direct, as he was a friend, inspiration, and correspondent to many of his contemporaries, such as August Derleth, Robert E. Howard, Robert Bloch and Fritz Leiber. Konaka is an acknowledged disciple and has participated in Cthulhu Mythos, expanding several Japanese versions. Against the World, Against Life. Prolific American writer Joyce Carol Oates wrote an introduction for a collection of Lovecraft stories. The Library of America published a volume of Lovecraft's work in , a reversal of traditional judgment that "has been nothing so far from the accepted canon as Lovecraft".
Lovecraft has also influenced gaming, despite having hated games during his lifetime. Novel to the game was the Lovecraft-inspired insanity mechanic, which allowed for player characters to go insane from contact with cosmic horrors. This mechanic would go on to make appearance in subsequent table top and video games. Though few subsequent Lovecraftian board games were released annually between and , the years after saw a surge in the number of Lovecraftian board games, possibly because of the entry of Lovecraft's work into the public domain combined with a revival of interest in board games.
Few video games are direct adaptations of Lovecraft's works, but many video games have been inspired or heavily influenced by Lovecraft. Besides employing Cthulthean antagonists, games that invoke Lovecraftian horror have used mechanics such as insanity effects, or even fourth wall breaking effects that suggest to players that something has gone wrong with their game consoles. Aside from his thinly veiled appearance in Robert Bloch's "The Shambler from the Stars", Lovecraft continues to be used as a character in supernatural fiction.
An early version of Ray Bradbury 's "The Exiles"  uses Lovecraft as a character, who makes a brief, word appearance eating ice cream in front of a fire and complaining about how cold he is. Lovecraft makes an appearance as a rotting corpse in The Chinatown Death Cloud Peril by Paul Malmont , a novel with fictionalized versions of a number of period writers. German writer Wolfgang Hohlbein used H. Lovecraft as a main character in his pulp fiction series Der Hexer The Wizard , which is mainly based on the Cthulhu Mythos, even though the plot takes place before Lovecraft was born.
Necronomicon , Witch Hunt , Out of Mind: The Stories of H. Lovecraft , Stargate SG Roswell , and Alan Moore 's comic Providence — A satirical version of Lovecraft named "H. Hatecraft" appeared as a recurring character on the Cartoon Network television series Scooby-Doo! A character based on Lovecraft also appears in the visual novel Shikkoku no Sharnoth: Howard" to most of the main characters. Another character based on Lovecraft appears in Afterlife with Archie. He is eventually killed when his body becomes host to an extradimensional being infecting the timestream.
Even his power, "The Great Old Ones" pays homage to his classic book, " The Call of Cthulhu ", which grants him the ability of transforming himself into an octopus-like monster resembling Cthulhu. The short story "The Invention of H. Azoulay suggests that Lovecraft was a fictional creation invented by Jorge Luis Borges. In Howard Lovecraft and the Frozen Kingdom , Howard Lovecraft is re-imagined as a seven year old version of himself, long before he became the famed horror writer H.
For most of the 20th century, the definitive editions specifically At the Mountains of Madness and Other Novels , Dagon and Other Macabre Tales , The Dunwich Horror and Others , and The Horror in the Museum and Other Revisions of his prose fiction were published by Arkham House , a publisher originally started with the intent of publishing the work of Lovecraft, but which has since published a considerable amount of other literature as well. Penguin Classics has at present issued three volumes of Lovecraft's works: They collect the standard texts as edited by S.
Joshi, most of which were available in the Arkham House editions, with the exception of the restored text of "The Shadow Out of Time" from The Dreams in the Witch House , which had been previously released by small-press publisher Hippocampus Press. In the prestigious Library of America canonized Lovecraft with a volume of his stories edited by Peter Straub , and Random House's Modern Library line have issued the "definitive edition" of Lovecraft's At the Mountains of Madness also including " Supernatural Horror in Literature ". Lovecraft's poetry is collected in The Ancient Track: The Complete Poetical Works of H.
Lovecraft Night Shade Books, , while much of his juvenilia, various essays on philosophical, political and literary topics, antiquarian travelogues, and other things, can be found in Miscellaneous Writings Arkham House, Lovecraft's essay "Supernatural Horror in Literature", first published in , is a historical survey of horror literature available with endnotes as The Annotated Supernatural Horror in Literature.
Although Lovecraft is known mostly for his works of weird fiction , the bulk of his writing consists of voluminous letters about a variety of topics, from weird fiction and art criticism to politics and history. Sprague de Camp estimates that Lovecraft wrote , letters in his lifetime, a fifth of which are believed to survive. He sometimes dated his letters years before the current date, which would have put the writing back in US colonial times, before the American Revolution a war that offended his Anglophilia.
He explained that he thought that the 18th and 20th centuries were the "best", the former being a period of noble grace, and the latter a century of science. Lovecraft was not an active letter-writer in youth. In he admitted: The initial interest in letters stemmed from his correspondence with his cousin Phillips Gamwell but even more important was his involvement in the amateur journalism movement, which was initially responsible for the enormous number of letters Lovecraft produced.
Despite his light letter-writing in youth, in later life his correspondence was so voluminous that it has been estimated that he may have written around 30, letters to various correspondents, a figure which places him second only to Voltaire as an epistolarian. Lovecraft's later correspondence is primarily to fellow weird fiction writers, rather than to the amateur journalist friends of his earlier years. Lovecraft clearly states that his contact to numerous different people through letter-writing was one of the main factors in broadening his view of the world: My understanding and sympathies were enlarged, and many of my social, political, and economic views were modified as a consequence of increased knowledge.
Today there are five publishing houses that have released letters from Lovecraft, most prominently Arkham House with its five-volume edition Selected Letters these volumes severely abridge the letters they contain. The Letters of H.
Lovecraft and Donald Wandrei et al. Lovecraft's Letters to R. Joshi is supervising an ongoing series of volumes collecting Lovecraft's unabridged letters to particular correspondents. Lord of a Visible World: An Autobiography in Letters was published in , in which Lovecraft's letters are arranged according to themes, such as adolescence and travel. Despite several claims to the contrary, there is currently no evidence that any company or individual owns the copyright to any of Lovecraft's work, and it is generally accepted that it has passed into the public domain.
There has been controversy over the copyright status of many of Lovecraft's works, especially his later works. Lovecraft had specified that the young R. Barlow would serve as executor of his literary estate ,  but these instructions were not incorporated into the will. Nevertheless, his surviving aunt carried out his expressed wishes, and Barlow was given charge of the massive and complex literary estate upon Lovecraft's death. Barlow deposited the bulk of the papers, including the voluminous correspondence, with the John Hay Library , and attempted to organize and maintain Lovecraft's other writing.
August Derleth , an older and more established writer than Barlow, vied for control of the literary estate. One result of these conflicts was the legal confusion over who owned what copyrights. All works published before are public domain in the US. Before the United States Copyright Act of , copyright lasted for 28 years from publication and a work that did not have its copyright renewed passed into the public domain.
The Copyright Act of retroactively extended this renewal period for all works to a period of 47 years  and the Sonny Bono Copyright Term Extension Act of added another 20 years to that, for a total of 95 years from publication. But everything turned on the renewal or expiration of copyright at the end of the first year term. The European Union Copyright Duration Directive of extended the copyrights to 70 years after the author's death. All of Lovecraft's works published during his lifetime became public domain in all 27 European Union countries on January 1, In those Berne Convention countries that have implemented only the minimum copyright period, copyright expires 50 years after the author's death.
On October 9, , Derleth purchased all rights to Weird Tales. However, since April at the latest, Lovecraft had reserved to himself all second printing rights to stories published in Weird Tales. Weird Tales may only have owned the rights to at most six of Lovecraft's tales. Again, even if Derleth did obtain the copyrights to Lovecraft's tales, there is no evidence that the copyrights were renewed.
Joshi concludes in his biography of Lovecraft that Derleth's claims are "almost certainly fictitious" and that most of Lovecraft's works published in the amateur press are most likely now in the public domain. The copyright for Lovecraft's works would have been inherited by the only surviving heir named in his will, his aunt Annie Gamwell.
When Gamwell died in , the copyrights passed to her remaining descendants, Ethel Phillips Morrish and Edna Lewis, who then signed a document, sometimes referred to as the Morrish-Lewis gift, permitting Arkham House to republish Lovecraft's works while retaining the copyrights for themselves. Searches of the Library of Congress have failed to find any evidence that these copyrights were renewed after the year period, making it likely that these works are now in the public domain.
Chaosium, publishers of the Call of Cthulhu role-playing game, have a trademark on the phrase "The Call of Cthulhu" for use in game products. TSR later agreed to remove this section at Chaosium's request. In , Lovecraft Holdings, LLC, a company based out of Providence, filed trademark claims for clothing graphics of Lovecraft's name and silhouette. Regardless of the legal disagreements surrounding Lovecraft's works, Lovecraft himself was extremely generous with his own works and encouraged others to borrow ideas from his stories and build on them, particularly with regard to his Cthulhu Mythos.
In , writer Donald Wandrei caused some controversy after he was offered a World Fantasy Award for Life Achievement but refused to accept it because the award was a bust of H. Lovecraft that he felt looked more like a caricature of Lovecraft than an actual representation. Maroney, editor of The New York Review of Science Fiction , also supported the call for the WFA to be changed from Lovecraft's face, suggesting it be replaced with a symbol representing the fantasy genre.
Maroney argued this should be done "not out of disrespect for Lovecraft as a writer or as a central figure in fantasy, but as a courtesy to generations of writers whom the WFA hopes to honor. Lovecraft drew extensively from his native New England for settings in his fiction. Numerous real historical locations are mentioned, and several fictional New England locations make frequent appearances.
The Shadow over Innsmouth.
3, "A Reminiscence of Dr. Samuel Johnson", Sum-early Fall , Sep 44, " The Call of Cthulhu", Aug-Sep , Feb , Short story. An early version of Ray Bradbury's "The Exiles" a former incarnation when he was H.P. Lovecraft.
From Wikipedia, the free encyclopedia. This article is about the author. For the rock group, see H. With the advent of United I obtained a renewed will to live; a renewed sense of existence as other than a superfluous weight; and found a sphere in which I could feel that my efforts were not wholly futile. For the first time I could imagine that my clumsy gropings after art were a little more than faint cries lost in the unlistening void. This section possibly contains synthesis of material which does not verifiably mention or relate to the main topic.
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